Assignment 3: Technical Diagram Drawings
This project started out as somewhat bizarre and frustrating for me. It remained somewhat frustrating throughout, but there's a sense of accomplishment as I managed to do math (!) and experiment with the tools I had more to create an at least moderately satisfactory result. I completed 3/6 of the diagrams.
Perhaps later, I'll add the results of diagram #6 to this, though it's a little confusing as I wasn't sure whether the diagram notation was the radius, or was just an odd 0 and meant to indicate the borings should be 0.5 mm through the object itself (it should be the diameter, because eyeballing a 5mm radius makes the circle too large for the object). I also wasn't sure how to achieve the results of customizing the curves to have those gear teeth on the third step without it being messy and hacky.
All the same, I learned in this assignment how to better use Sweep1 and Sweep2. This turned out mostly well, except for the part where it was difficult to fillet the curves of polysurfaces after creating them, and I'm still not sure how to do it.
For pretty much all the objects, I just duplicated the 2D diagram of curves that I made and lifted them above the original curve to Sweep1 them together into a thin shape. From there I'd use Cap to make them into a closed polysurface, which worked more often than not. For complex surfaces, I'd just cap the inner shape of a surface and use Boolean Difference to subtract the shape.
I think the object that gave me the biggest breakthrough was #4. I had to make a lot of markings and use some math to figure out how to make an arc that could be duplicated and rotated along the gear's axis, but it turned out overall the best of my shapes. This is also where I made the most use of Sweep1, but I used Boolean Union and difference to combine the raised inside of the gear and subtract 1mm of it.
I might come back to this one day for more practice, but I'm just happy to report that I made some progress in understanding Rhino's more complex tools.
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