Assignment 5 Part 3: Reverse Engineered Object

 So, it is finally done.







Rhino's rendering capabilities are not as powerful as Keyshot's, admittedly, but lacking a Keyshot license, I am pretty happy with how these turned out. It ended up being enjoyable to render these parts, and I learned a fair bit about measuring, more about the tools I could use in Rhino, and how to effectively colour objects in Rhino (you have to have those thumbnail objects on the Materials window open to get the effects to apply correctly).

I still wish I was able to add the detailings present on the original pen, but it would have been a very long and arduous process learning how to import Grasshopper curve maps on to a surface in Rhino, and even longer learning how to use Grasshopper to create these very detailed shapes. Knowing they exist, however, is half the battle.

I also wish I'd used my time more effectively to figure out how I could use a tool like Taper, or create a better shortcut to having a straight slope of a tapered object, but the end result of the nib cap still ends up looking very slick.

Overall, I learned a lot with this project, and a lot about Rhino! I'm glad I managed to work hard and complete it.


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